/* * Copyright 2021 ByteDance Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package issue_test import ( `sync` `testing` `github.com/bytedance/sonic` ) type ByteStruct struct { Bytes []byte } type ObjStruct struct { Obj ByteStruct } func TestIssue213(t *testing.T) { // bytes := []byte("{\"Obj\":{\"Bytes\":\"eyJUZXN0Q29kZSI6MjIyMiwiVGVzdFN0cmluZyI6InRlc3Rfc3RyaW5n\"}}") // this is OK bytes := []byte("{\"Obj\":{\"Bytes\":\"eyJUZXN0Q29kZSI6MjIyMiwiVGVzdFN0cmluZyI6InRlc3Rfc3RyaW5n\", \"x\":0}}") wg := sync.WaitGroup{} for i:=0;i<1000;i++{ wg.Add(1) go func(){ defer wg.Done() var o *ObjStruct if err := sonic.Unmarshal(bytes, &o); err != nil { t.Fatal(err) } }() } wg.Wait() } func BenchmarkIssue213(b *testing.B) { // bytes := []byte("{\"Obj\":{\"Bytes\":\"eyJUZXN0Q29kZSI6MjIyMiwiVGVzdFN0cmluZyI6InRlc3Rfc3RyaW5n\"}}") // this is OK js := "{\"Obj\":{\"Bytes\":\"eyJUZXN0Q29kZSI6MjIyMiwiVGVzdFN0cmluZyI6InRlc3Rfc3RyaW5n\", \"x\":0}}" b.ResetTimer() for i:=0; i