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Source file src/github.com/bytedance/sonic/loader/pcdata.go

Documentation: github.com/bytedance/sonic/loader

     1  /**
     2   * Copyright 2023 ByteDance Inc.
     3   *
     4   * Licensed under the Apache License, Version 2.0 (the "License");
     5   * you may not use this file except in compliance with the License.
     6   * You may obtain a copy of the License at
     7   *
     8   *     http://www.apache.org/licenses/LICENSE-2.0
     9   *
    10   * Unless required by applicable law or agreed to in writing, software
    11   * distributed under the License is distributed on an "AS IS" BASIS,
    12   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    13   * See the License for the specific language governing permissions and
    14   * limitations under the License.
    15   */
    16  
    17  package loader
    18  
    19  import (
    20      `encoding/binary`
    21  )
    22  
    23  const (
    24      _N_PCDATA   = 4
    25  
    26      _PCDATA_UnsafePoint   = 0
    27      _PCDATA_StackMapIndex = 1
    28      _PCDATA_InlTreeIndex  = 2
    29      _PCDATA_ArgLiveIndex  = 3
    30  
    31      _PCDATA_INVALID_OFFSET = 0
    32  )
    33  
    34  const (
    35      // PCDATA_UnsafePoint values.
    36      PCDATA_UnsafePointSafe   = -1 // Safe for async preemption
    37      PCDATA_UnsafePointUnsafe = -2 // Unsafe for async preemption
    38  
    39      // PCDATA_Restart1(2) apply on a sequence of instructions, within
    40      // which if an async preemption happens, we should back off the PC
    41      // to the start of the sequence when resume.
    42      // We need two so we can distinguish the start/end of the sequence
    43      // in case that two sequences are next to each other.
    44      PCDATA_Restart1 = -3
    45      PCDATA_Restart2 = -4
    46  
    47      // Like PCDATA_RestartAtEntry, but back to function entry if async
    48      // preempted.
    49      PCDATA_RestartAtEntry = -5
    50  
    51      _PCDATA_START_VAL = -1
    52  )
    53  
    54  var emptyByte byte
    55  
    56  // Pcvalue is the program count corresponding to the value Val
    57  //   WARN: we use relative value here (to function entry)
    58  type Pcvalue struct {
    59      PC  uint32 // program count relative to function entry
    60      Val int32  // value relative to the value in function entry
    61  }
    62  
    63  // Pcdata represents pc->value mapping table.
    64  //   WARN: we use ** [Pcdata[i].PC, Pcdata[i+1].PC) **
    65  //   as the range where the Pcdata[i].Val is effective.
    66  type Pcdata []Pcvalue
    67  
    68  // see https://docs.google.com/document/d/1lyPIbmsYbXnpNj57a261hgOYVpNRcgydurVQIyZOz_o/pub
    69  func (self Pcdata) MarshalBinary() (data []byte, err error) {
    70      // delta value always starts from -1
    71      sv := int32(_PCDATA_START_VAL)
    72      sp := uint32(0)
    73      buf := make([]byte, binary.MaxVarintLen32)
    74      for _, v := range self {
    75          if v.PC < sp {
    76              panic("PC must be in ascending order!")
    77          }
    78          dp := uint64(v.PC - sp)
    79          dv := int64(v.Val - sv)
    80          if dv == 0 || dp == 0 {
    81              continue
    82          }
    83          n := binary.PutVarint(buf, dv)
    84          data = append(data, buf[:n]...)
    85          n2 := binary.PutUvarint(buf, dp)
    86          data = append(data, buf[:n2]...)
    87          sp = v.PC
    88          sv = v.Val
    89      }
    90      // put 0 to indicate ends
    91      data = append(data, 0)
    92      return
    93  }
    94  

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