1
2
3
4 package base64x
5
6 import (
7 `github.com/bytedance/sonic/loader`
8 )
9
10 const (
11 _entry__b64decode = 1328
12 _entry__b64encode = 256
13 )
14
15 const (
16 _stack__b64decode = 152
17 _stack__b64encode = 40
18 )
19
20 const (
21 _size__b64decode = 17616
22 _size__b64encode = 864
23 )
24
25 var (
26 _pcsp__b64decode = [][2]uint32{
27 {1, 0},
28 {4, 8},
29 {6, 16},
30 {8, 24},
31 {10, 32},
32 {12, 40},
33 {13, 48},
34 {17560, 152},
35 {17564, 48},
36 {17565, 40},
37 {17567, 32},
38 {17569, 24},
39 {17571, 16},
40 {17573, 8},
41 {17577, 0},
42 {17608, 152},
43 }
44 _pcsp__b64encode = [][2]uint32{
45 {1, 0},
46 {4, 8},
47 {6, 16},
48 {8, 24},
49 {10, 32},
50 {852, 40},
51 {853, 32},
52 {855, 24},
53 {857, 16},
54 {859, 8},
55 {864, 0},
56 }
57 )
58
59 var funcs = []loader.CFunc{
60 {"__native_entry__", 0, 67, 0, nil},
61 {"_b64decode", _entry__b64decode, _size__b64decode, _stack__b64decode, _pcsp__b64decode},
62 {"_b64encode", _entry__b64encode, _size__b64encode, _stack__b64encode, _pcsp__b64encode},
63 }
64
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