...
1 package main
2
3 import (
4 "fmt"
5
6 "github.com/go-playground/validator/v10"
7 )
8
9
10 type MyStruct struct {
11 String string `validate:"is-awesome"`
12 }
13
14
15 var validate *validator.Validate
16
17 func main() {
18
19 validate = validator.New()
20 validate.RegisterValidation("is-awesome", ValidateMyVal)
21
22 s := MyStruct{String: "awesome"}
23
24 err := validate.Struct(s)
25 if err != nil {
26 fmt.Printf("Err(s):\n%+v\n", err)
27 }
28
29 s.String = "not awesome"
30 err = validate.Struct(s)
31 if err != nil {
32 fmt.Printf("Err(s):\n%+v\n", err)
33 }
34 }
35
36
37 func ValidateMyVal(fl validator.FieldLevel) bool {
38 return fl.Field().String() == "awesome"
39 }
40
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